Authentic Gameplay Default FC27
Los valores que EA trae de fábrica en el preajuste de jugabilidad realista de FC27, tal cual salen del menú. No es un set «bueno» ni «malo»: es el punto de partida. Sirve para ver de un vistazo qué ha tocado cada quien en el suyo, y para volver aquí cuando un cambio no acaba de funcionar. Leídos del menú del juego en el acceso anticipado, el 19 de septiembre de 2026.
- DifficultyLegendary
Values
The gray mark is the game's factory preset — anything that strays from it is what the author changed. Tap a number to comment on it.
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- User
- Opponent CPU
- Teammate CPU
- Factory default
Speed
- Sprint Speed
- Acceleration
Shooting
- All Shooting Errors
- All Shooting Speed/Height
- Regular Shot Error
- Regular Shot Speed
- Finesse Shot Error
- Finesse Shot Speed
- Chip Shot Error
- Chip Shot Height
- Low Driven Shot Error
- Low Driven Shot Speed
- Power Shot Error
- Power Shot Speed
- Header Shot Error
Passing
- All Passing Errors
- All Passing Speed/Height
- Normal Ground Pass Error
- Normal Ground Pass Speed
- Header Pass Error
- Through Ground Pass Error
- Through Ground Pass Speed
- Lobbed Through Pass Error
- Lobbed Through Pass Height
- Regular Lob Pass Error
- Regular Lob Pass Height
- Cross Error
- Cross Height
Injuries
- Injury Frequency
- Injury Severity
Goalkeeping
- Goalkeeper Ability
- GK Deflection Error
Team positioning
- Marking
- Run Frequency
- Line Height
- Line Length
- Line Width
- Fullback Positioning
Ball control
- Power BarOpponent CPU—
- First Touch Control Error
- Intercept Error
- Ball Deflection Error
- Jog Dribbling
- Sprint Dribbling
- Controlled Sprint Dribbling
Defending
- Tackle Assistance
- Physicality Impact
- Regular Jockey Speed
- Sprint Jockey Speed
CPU controls
TacticalThe CPU adjusts on its own to the team it's facing. It's what the game ships with.
- Defending Aggression
- Standing Tackle Frequency
- Slide Tackle Frequency
- Professional Foul Frequency
- Build-Up Speed
- Normal Shot Frequency
- Chip Shot Frequency
- Low Driven Shot Frequency
- Finesse Shot Frequency
- Long Shot Frequency
- Power Shot Frequency
- First Touch Pass Frequency
- Normal Cross Frequency
- Early Cross Frequency
- Dribble Frequency
- Skill Move Frequency
How it changed
History
- v2September 23, 20264 values changed
Update 1.0.1
- Regular Jockey SpeedUser50 → 60+10
- Regular Jockey SpeedOpponent CPU50 → 60+10
- Sprint Jockey SpeedUser50 → 70+20
- Sprint Jockey SpeedOpponent CPU50 → 70+20
About the set
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