Full Manual FG - Early Access
Sliders y configuración para jugar íntegramente con controles manuales y offline, en Modo Carrera o Partida Rápida. Todo el crédito de estos valores es de @Shinogoblin en X, que es el verdadero artífice de este set.
- DifficultyLegendary
- Half length6 minutes
- CameraTactica · height 0 · zoom 20
Values
The gray mark is the game's factory preset — anything that strays from it is what the author changed. Tap a number to comment on it.
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- User
- Opponent CPU
- Teammate CPU
- Factory default
Speed
- Sprint Speed
- Acceleration
Shooting
- All Shooting Errors
- All Shooting Speed/Height
- Regular Shot Error
- Regular Shot Speed
- Finesse Shot Error
- Finesse Shot Speed
- Chip Shot Error
- Chip Shot Height
- Low Driven Shot Error
- Low Driven Shot Speed
- Power Shot Error
- Power Shot Speed
- Header Shot Error
Passing
- All Passing Errors
- All Passing Speed/Height
- Normal Ground Pass Error
- Normal Ground Pass Speed
- Header Pass Error
- Through Ground Pass Error
- Through Ground Pass Speed
- Lobbed Through Pass Error
- Lobbed Through Pass Height
- Regular Lob Pass Error
- Regular Lob Pass Height
- Cross Error
- Cross Height
Injuries
- Injury Frequency
- Injury Severity
Goalkeeping
- Goalkeeper Ability
- GK Deflection Error
Team positioning
- Marking
- Run Frequency
- Line Height
- Line Length
- Line Width
- Fullback Positioning
Ball control
- Power BarOpponent CPU—
- First Touch Control Error
- Intercept Error
- Ball Deflection Error
- Jog Dribbling
- Sprint Dribbling
- Controlled Sprint Dribbling
Defending
- Tackle Assistance
- Physicality Impact
- Regular Jockey Speed
- Sprint Jockey Speed
CPU controls
TacticalThe CPU adjusts on its own to the team it's facing. It's what the game ships with.
- Defending Aggression
- Standing Tackle Frequency
- Slide Tackle Frequency
- Professional Foul Frequency
- Build-Up Speed
- Normal Shot Frequency
- Chip Shot Frequency
- Low Driven Shot Frequency
- Finesse Shot Frequency
- Long Shot Frequency
- Power Shot Frequency
- First Touch Pass Frequency
- Normal Cross Frequency
- Early Cross Frequency
- Dribble Frequency
- Skill Move Frequency
How it changed
History
- v5September 23, 20264 values changed
Ajustamos la velocidad bregar a los valores de la update 1.0.1
- Regular Jockey SpeedUser50 → 60+10
- Regular Jockey SpeedOpponent CPU50 → 60+10
- Sprint Jockey SpeedUser50 → 70+20
- Sprint Jockey SpeedOpponent CPU50 → 70+20
- v4September 22, 20266 values changed
Ajuste el impacto del físico para ver si los en los choques es mas aleatorio el que el jugador se lleve el balon, parece que se imanta un poco. Ajuste la conducción.
- Sprint DribblingUser46 → 47+1
- Sprint DribblingOpponent CPU46 → 47+1
- Controlled Sprint DribblingUser46 → 47+1
- Controlled Sprint DribblingOpponent CPU46 → 47+1
- Physicality ImpactUser99 → 90-9
- Physicality ImpactOpponent CPU99 → 90-9
About the set
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